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Now when a player selects GP1 from my frontend and presses start they are actually loading the savestate without even realizing it. Then I loaded up 315 and changed the hotkey for load savestate 1 from the default of F1 to my mapped player 1 start button (this happens to be 1 on my arcade cab). It's easy to forget that arcades exist in this day and age if you've seen Wreck-It Ralph. Metal Mario and Rosalina join the roster. (NOTE- your savestate could be labeled something else in this statesave folder, ie. Mario Kart Arcade GP DX Gets a Timely Boost with Major Update. I then copied the savestate "MK-GP1.s01" located in the user/statesave folder in Dolphin 309 and pasted it into the same folder in Dolphin 315. Then I exited the game and closed dolphin. I ran the game on dolphin TF 309 and created a savestate (shift/F1 by default) IMMEDIATELY after adding credits. I followed the instructions posted on for installing and setting up GP1. I don’t leave a keyboard out, and I feel this completely breaks the “arcade experience”.įirst of all I recommend adding a portable.txt file into ALL of your dolphin installation folders so that each version has its own save files. The reason I did this was because I wanted players to be able to start this game on my cabinet without having to press F1 on a keyboard. If you are not playing on a cab or sim rig with a mapped start button this probably won’t help you. I thought I would post about a few extra steps that I took while setting up Dolphin Triforce which have helped with running MK GP1 on my arcade cab and sim rig.